Gaming und Bibliotheken

Deeg, Christoph

Gaming und Bibliotheken - De Gruyter 2014 - 1 electronic resource (168 p.)

Open Access

Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries. It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gaming on the transmission of culture and knowledge.


Creative Commons


German

9783110312836 9783110312836 9783110395914

10.1515/9783110312836 doi

computer games Gaming