TY - GEN AU - Bender,Jan TI - Dynamiksimulation in der Computergraphik SN - KSP/1000040123 PY - 2014/// PB - KIT Scientific Publishing KW - physikalisch-basierte Simulation KW - deformable solids KW - GPU-based simulation KW - deformierbare Festkörper KW - GPU-basierte Simulationphysically-based simulation KW - Mehrkörpersysteme KW - multi-body systems N1 - Open Access N2 - Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly UR - https://www.ksp.kit.edu/9783731502043 UR - https://directory.doabooks.org/handle/20.500.12854/45592 ER -