TY - GEN AU - Harrer,Sabine TI - Games and Bereavement : How Video Games Represent Attachment, Loss and Grief SN - 9783839444153 PY - 2018///1015 CY - Bielefeld, Germany PB - transcript Verlag KW - Media studies KW - bicssc KW - Media & Communications KW - Media KW - Computer Games KW - Media Aesthetics KW - Media Studies N1 - Open Access N2 - How can videogames portray love and loss? »Games and Bereavement« answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling UR - https://library.oapen.org/bitstream/20.500.12657/25213/1/1004879.pdf UR - https://library.oapen.org/bitstream/20.500.12657/25213/1/1004879.pdf UR - https://library.oapen.org/bitstream/20.500.12657/25213/1/1004879.pdf UR - https://directory.doabooks.org/handle/20.500.12854/33769 ER -