TY - GEN AU - Jones,Steven E. TI - The Emergence of the Digital Humanities SN - 9780203093085 PY - 2013///0828 PB - Taylor & Francis KW - Media studies KW - bicssc KW - Media & Communications KW - digital network KW - digital humanities KW - digital technology KW - social media KW - gaming KW - mobile platforms KW - gamification KW - videogame studies KW - video game studies N1 - Open Access N2 - In The Emergence of the Digital Humanities, Steven E. Jones examines this shift in our relationship to digital technology and the ways that it has affected humanities scholarship and the academy more broadly. Based on the premise that the network is now everywhere rather than merely "out there," Jones links together seemingly disparate cultural events—the essential features of popular social media, the rise of motion-control gaming and mobile platforms, the controversy over the "gamification" of everyday life, the spatial turn, fabrication and 3D printing, and electronic publishing—and argues that cultural responses to changes in technology provide an essential context for understanding the emergence of the digital humanities as a new field of study in this millennium UR - https://library.oapen.org/bitstream/20.500.12657/25883/1/1004200.pdf UR - https://library.oapen.org/bitstream/20.500.12657/25883/1/1004200.pdf UR - https://library.oapen.org/bitstream/20.500.12657/25883/1/1004200.pdf UR - https://directory.doabooks.org/handle/20.500.12854/26843 ER -