000 02549naaaa2200361uu 4500
001 https://directory.doabooks.org/handle/20.500.12854/45890
005 20220220050940.0
020 _a978-2-88919-840-5
020 _a9782889198405
024 7 _a10.3389/978-2-88919-840-5
_cdoi
041 0 _aEnglish
042 _adc
100 1 _aHeleen A. Slagter
_4auth
700 1 _aGuido P. H. Band
_4auth
700 1 _aMichelle W. Voss
_4auth
700 1 _aChandramallika Basak
_4auth
245 1 0 _aEffects of Game and Game-like Training on Neurocognitive Plasticity
260 _bFrontiers Media SA
_c2016
300 _a1 electronic resource (103 p.)
506 0 _aOpen Access
_2star
_fUnrestricted online access
520 _aCognitive training is not always effective. This is also the case for the form of cognitive training that this Research Topic focuses on: prolonged performance on game-like cognitive tasks. The ultimate goal of this cognitive training is to improve ecologically-valid target functions. For example, cognitive training should help children with ADHD to stay focused at school, or help older adults to manage the complexity of daily life. However, so far this goal has proven too ambitious. Transfer from trained to non-trained tasks is not even guaranteed in a laboratory, so there is a strong need for understanding how, when and for how long cognitive training has effect. Which cognitive functions are amenable to game training, for whom, and how? Are there mediating factors for success, such as motivation, attention, or age? Are the improvements real, or can they be attributed to nonspecific factors, such as outcome expectancy or demand characteristics? Are there better strategies to improve cognitive functions through game training? This Research Topic of Frontiers in Human Neuroscience charts current insights in the determinants of success of game training.
540 _aCreative Commons
_fhttps://creativecommons.org/licenses/by/4.0/
_2cc
_4https://creativecommons.org/licenses/by/4.0/
546 _aEnglish
653 _aLearning
653 _aBrain
653 _atransfer
653 _aVideo Games
653 _aCognition
653 _abrain plasticity
653 _acognitive training
856 4 0 _awww.oapen.org
_uhttp://journal.frontiersin.org/researchtopic/1814/effects-of-game-and-game-like-training-on-neurocognitive-plasticity
_70
_zDOAB: download the publication
856 4 0 _awww.oapen.org
_uhttps://directory.doabooks.org/handle/20.500.12854/45890
_70
_zDOAB: description of the publication
999 _c67032
_d67032