Dynamiksimulation in der Computergraphik

By: Material type: ArticleArticleLanguage: German Publication details: KIT Scientific Publishing 2014Description: 1 electronic resource (IV, 255 p. p.)ISBN:
  • KSP/1000040123
  • 9783731502043
Subject(s): Online resources: Summary: Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly.
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Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly.

Creative Commons https://creativecommons.org/licenses/by-sa/4.0/ cc https://creativecommons.org/licenses/by-sa/4.0/

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